A Shockbyte Rust Server
Offline 157.85.86.158:23393 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?
These Rust Pop Watch lists include A Shockbyte Rust Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser picks up these tags from A Shockbyte Rust Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): There are 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does A Shockbyte Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte Rust Server at #9,708, in the top 44% of all ranked servers.
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server went quiet 43 hours ago and is offline at the moment. Peak for the week was 1, against an average of 1 players. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 1 players.
About the server
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server shows as offline, last spotted 43 hours ago. The uptime figure suggests it restarted roughly 25 minutes ago. Out of 48 hours in the last 2 full days, it was online for 3, a 6% uptime. The first time Rust Pop Watch saw it was 26 October 2026.
Does A Shockbyte Rust Server run smoothly?
The 48-hour average was 240 server fps, with a low of 240. At its peak it held 5,931 entities: buildings, deployables and all the rest. Up to 1,891 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is A Shockbyte Rust Server located?
There is no region from A Shockbyte Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 157.85.86.158:23393.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 is the version A Shockbyte Rust Server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 2 days 21 hours is when the present world was made.
Map and rules
Which map does A Shockbyte Rust Server run?
The procedural map on A Shockbyte Rust Server measures 1,500 and comes from the game with seed 50000. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join A Shockbyte Rust Server?
The console method: start Rust, press F1, and type client.connect 157.85.86.158:23393. Launch Rust on this page is another way, opening Rust via Steam and connecting.