VoltMoto
Offline 157.85.86.217:26464 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 13:36 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include VoltMoto?
These are the Rust Pop Watch lists that include VoltMoto: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on VoltMoto mean?
For the server browser, VoltMoto lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does VoltMoto rank against other Rust servers?
The last seven days of player hours place VoltMoto at #15,366, in the top 71% of all ranked servers.
How many players are on VoltMoto right now?
The last sighting of VoltMoto was 14 days 22 hours ago, and it is offline now.
About the server
Is VoltMoto online, and how reliable is it?
VoltMoto shows as offline, last spotted 14 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 30 September 2026.
Where is VoltMoto located?
There is no region from VoltMoto. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 157.85.86.217:26464.
Which Rust version is VoltMoto on?
Rust network protocol 2633 and build 165217 is the version VoltMoto runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on VoltMoto when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on VoltMoto?
VoltMoto's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 27 days 19 hours is when the present world was made.
Map and rules
Which map does VoltMoto run?
A procedural map of 1,500 with seed 50000 is what VoltMoto runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on VoltMoto?
The name of VoltMoto says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join VoltMoto?
The console method: start Rust, press F1, and type client.connect 157.85.86.217:26464. Launch Rust on this page is another way, opening Rust via Steam and connecting.