Trio weekly The Snail Wills IT!
Online 157.85.86.54:26974 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 20:14 UTC4d ago | 1 | – | running | 0 |
| Sun 4 Oct, 03:36 UTC25d ago | 1 | halved by day 1 | 20.7 days | 1 |
| Fri 2 Oct, 18:24 UTC26d ago | 2 | – | 1.4 days | 0 |
| Tue 29 Sep, 03:45 UTC30d ago | 2 | held half | 3.6 days | 0 |
| Thu 24 Sep, 18:08 UTC34d ago | 0 | – | 4.4 days | 0 |
| Thu 17 Sep, 18:08 UTC41d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Trio weekly The Snail Wills IT!?
You'll find Trio weekly The Snail Wills IT! on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Trio weekly The Snail Wills IT! mean?
For the server browser, Trio weekly The Snail Wills IT! lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp75 (Max players): It has 75 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Trio weekly The Snail Wills IT! rank against other Rust servers?
The last seven days of player hours place Trio weekly The Snail Wills IT! at #9,113, in the top 41% of all ranked servers.
How many players are on Trio weekly The Snail Wills IT! right now?
Trio weekly The Snail Wills IT! is holding 0 players, with 75 slots in total. Peak for the week was 1, against an average of 0 players. The busiest stretch of the last 48 hours came at 05:00 UTC, averaging 1 players.
About the server
Is Trio weekly The Snail Wills IT! online, and how reliable is it?
As of now, Trio weekly The Snail Wills IT! is online. About 4 days 6 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 101, a 60% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Does Trio weekly The Snail Wills IT! run smoothly?
Its server fps over the last 48 hours averaged 120, with 92 as the lowest. The world carried as many as 74,695 entities, including buildings and deployables. Up to 5,134 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Trio weekly The Snail Wills IT! located?
There is no region from Trio weekly The Snail Wills IT!. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 157.85.86.54:26974.
Which Rust version is Trio weekly The Snail Wills IT! on?
Rust network protocol 2635 and build 168909 is the version Trio weekly The Snail Wills IT! runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Trio weekly The Snail Wills IT! when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 1 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 50% of the time. The crowd fell under half by day 1 whenever it did not hold.
What is the wipe schedule on Trio weekly The Snail Wills IT!?
There is no next wipe to predict on Trio weekly The Snail Wills IT!, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 8 hours.
Map and rules
Which map does Trio weekly The Snail Wills IT! run?
A procedural map of 3,700 with seed 1255754510 is what Trio weekly The Snail Wills IT! runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Trio weekly The Snail Wills IT!?
Nothing in the name tells you the gather rate on Trio weekly The Snail Wills IT!. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join Trio weekly The Snail Wills IT!?
The console method: start Rust, press F1, and type client.connect 157.85.86.54:26974. Launch Rust on this page is another way, opening Rust via Steam and connecting.