Live 55,260 players 11,722 servers online 137 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published myserver1 Onlineright now
Celebrity profile

myserver1

Online 157.85.86.75:23974 checked 8m ago

moddedoxide
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Vital stats

Players now 0/ 4 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#9,092top 41%
Region–no continent published · group 8, the default
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:40 UTC FW26d ago 2 – running 0
Thu 1 Oct, 01:31 UTC26d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include myserver1?

These Rust Pop Watch lists include myserver1: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on myserver1 mean?

The game's server browser picks up these tags from myserver1: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): Slots: 4; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does myserver1 rank against other Rust servers?

The last seven days of player hours place myserver1 at #9,092, in the top 41% of all ranked servers.

How many players are on myserver1 right now?

The current tally at myserver1: 0 players across 4 slots. Averaging 0 players across seven days, it topped out at 2.

Server details

Is myserver1 online, and how reliable is it?

myserver1 is live at the moment. The uptime figure suggests it restarted roughly 4 days 3 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does myserver1 run smoothly?

Its server fps over the last 48 hours averaged 105, with 77 as the lowest. The world carried as many as 90,326 entities, including buildings and deployables. The highest memory usage was 5,689 MB. What players experience as lag comes from low fps and a rising entity count.

Where is myserver1 located?

No region is published by myserver1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 157.85.86.75:23974.

Which Rust version is myserver1 on?

Rust network protocol 2635 and build 167781 is the version myserver1 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on myserver1 when wipe day comes around?

Recent wipes averaged a peak of 2 players at their busiest. The crowd on the latest wipe topped out 2 hours in.

What is the wipe schedule on myserver1?

myserver1's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 2 hours.

Map and rules

Which map does myserver1 run?

The procedural map on myserver1 measures 4,000 and comes from the game with seed 1374978814. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on myserver1?

The name of myserver1 says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join myserver1?

The console method: start Rust, press F1, and type client.connect 157.85.86.75:23974. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp4
Max players Slots: 4.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.