yes
Offline 157.85.87.131:26782 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include yes?
These Rust Pop Watch lists include yes: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on yes mean?
These are the tags yes publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp75 (Max players): Slots: 75; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does yes rank against other Rust servers?
The last seven days of player hours place yes at #15,490, in the top 70% of all ranked servers.
How many players are on yes right now?
The last sighting of yes was 38 days 16 hours ago, and it is offline now.
Server details
Is yes online, and how reliable is it?
The server yes is not online now; 38 days 16 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Where is yes located?
No region is published by yes. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 157.85.87.131:26782.
Which Rust version is yes on?
On Linux, yes runs Rust network protocol 2633 and build 163794. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on yes?
The record of yes's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 47 days 5 hours.
Map and rules
Which map does yes run?
A procedural map of 3,000 with seed 92457 is what yes runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on yes?
No gather rate appears in the name of yes. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join yes?
Enter client.connect 157.85.87.131:26782 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.