Live 33,864 players 11,668 servers online 84 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published A Shockbyte Rust Server Off dutyoffline
Celebrity profile

A Shockbyte Rust Server

Offline 157.85.87.236:23726 checked 1d ago

moddedoxide
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Vital stats

Players now 0/ 40 slots 0% full
7-day average0peak 3
Rank#6,498top 29%
Region–no continent published · group 8, the default
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeakWipe
0123404:0008:0012:0017:0021:0001:00Wiped Wed 28 Oct, 01:25 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
010020030040004:0008:0012:0017:0021:0001:00Wiped Wed 28 Oct, 01:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct6 Oct11 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctSun 4 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 01:25 UTC1d ago – – running 0
Sun 25 Oct, 11:24 UTC3d ago 3 halved by day 1 2.6 days 1
Sun 4 Oct, 11:16 UTC24d ago 2 – 21 days 0
Mon 28 Sep, 13:30 UTC30d ago 2 held half 5.9 days 2
Sat 26 Sep, 09:18 UTC32d ago 2 held half 2.2 days 2
Fri 25 Sep, 14:59 UTC33d ago 3 – 0.8 days 0
Mon 21 Sep, 18:42 UTC37d ago 2 halved by day 2 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?

These Rust Pop Watch lists include A Shockbyte Rust Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser picks up these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over the last week rank A Shockbyte Rust Server at #6,498, within the top 29% of ranked servers.

How many players are on A Shockbyte Rust Server right now?

The last sighting of A Shockbyte Rust Server was 26 hours ago, and it is offline now. Peak for the week was 3, against an average of 0 players.

About the server

Is A Shockbyte Rust Server online, and how reliable is it?

Down at the moment: A Shockbyte Rust Server was last seen 26 hours ago. The uptime figure suggests it restarted roughly 18 hours ago. Out of 168 hours in the last 7 full days, it was online for 63, a 38% uptime. It came to Rust Pop Watch's attention on 21 September 2026.

Does A Shockbyte Rust Server run smoothly?

Average server fps for the last 48 hours was 172, and it never went below 85. At its peak it held 48,872 entities: buildings, deployables and all the rest. Memory use peaked at 3,444 MB. Players feel lag when fps drops and the entity count climbs.

Where is A Shockbyte Rust Server located?

There is no region from A Shockbyte Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 157.85.87.236:23726.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 is the version A Shockbyte Rust Server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on A Shockbyte Rust Server when wipe day comes around?

Recent wipes averaged a peak of 2 players at their busiest. The crowd on the latest wipe topped out 17 hours in. Its recent wipes kept the crowd above half the peak until the next one 67% of the time. In the wipes that didn't hold, the crowd sank below half by day 1.

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be predicted for A Shockbyte Rust Server: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 26 hours is when the present world was made.

Map and rules

Which map does A Shockbyte Rust Server run?

Generated by the game with seed 790773571, the map on A Shockbyte Rust Server is procedural and 3,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.

Getting in

How do I join A Shockbyte Rust Server?

The console method: start Rust, press F1, and type client.connect 157.85.87.236:23726. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players Slots: 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.