Mark Test Server
Offline 157.85.88.135:20387 checked 18h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 08:58 UTC13d ago | 1 | – | running | 0 |
| Wed 7 Oct, 10:48 UTC22d ago | 1 | halved by day 7 | 8.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Mark Test Server?
These are the Rust Pop Watch lists that include Mark Test Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Mark Test Server mean?
The game's server browser picks up these tags from Mark Test Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Mark Test Server rank against other Rust servers?
Player hours over the last week rank Mark Test Server at #9,451, within the top 42% of ranked servers.
How many players are on Mark Test Server right now?
Offline now, Mark Test Server was last spotted 18 hours ago. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 14:00 UTC, averaging 1 players.
Server facts
Is Mark Test Server online, and how reliable is it?
The server Mark Test Server is not online now; 18 hours have passed since it was last seen. The uptime figure suggests it restarted roughly 32 hours ago. Out of 168 hours in the last 7 full days, it was online for 162, a 96% uptime. Rust Pop Watch's first record of it is 7 October 2026.
Does Mark Test Server run smoothly?
The 48-hour average was 239 server fps, with a low of 233. Entities reached a maximum of 48,895: buildings, deployables and everything else. Up to 3,178 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Mark Test Server located?
There is no region from Mark Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 157.85.88.135:20387.
Which Rust version is Mark Test Server on?
Rust network protocol 2635 and build 168909 is the version Mark Test Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Mark Test Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours in. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. The crowd fell under half by day 7 whenever it did not hold.
What is the wipe schedule on Mark Test Server?
Too few wipes are on record for Mark Test Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 2 hours.
The rules
Which map does Mark Test Server run?
Generated by the game with seed 50000, the map on Mark Test Server is procedural and 3,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Mark Test Server?
No gather rate appears in the name of Mark Test Server. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Mark Test Server?
The console method: start Rust, press F1, and type client.connect 157.85.88.135:20387. Launch Rust on this page is another way, opening Rust via Steam and connecting.