A Shockbyte Rust Server
Offline 157.85.89.195:26798 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?
These are the Rust Pop Watch lists that include A Shockbyte Rust Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
For the server browser, A Shockbyte Rust Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does A Shockbyte Rust Server rank against other Rust servers?
A seven-day player-hours placing of #13,334 puts A Shockbyte Rust Server in the top – of all ranked servers.
How many players are on A Shockbyte Rust Server right now?
Offline now, A Shockbyte Rust Server was last spotted 43 days 11 hours ago.
Server facts
Is A Shockbyte Rust Server online, and how reliable is it?
The server A Shockbyte Rust Server is not online now; 43 days 11 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 15 September 2026.
Where is A Shockbyte Rust Server located?
There is no region from A Shockbyte Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 157.85.89.195:26798.
Which Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 163794. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on A Shockbyte Rust Server?
Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 49 days 10 hours.
Rules and settings
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server uses a procedural map, which the game generates.
What are the rules and settings on A Shockbyte Rust Server?
Nothing in the name tells you the gather rate on A Shockbyte Rust Server. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join A Shockbyte Rust Server?
Enter client.connect 157.85.89.195:26798 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.