RUSTROLL 2
Offline 157.85.89.251:28815 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RUSTROLL 2?
You'll find RUSTROLL 2 on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RUSTROLL 2 mean?
The game's server browser picks up these tags from RUSTROLL 2: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): It's on game build 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does RUSTROLL 2 rank against other Rust servers?
Player hours over the last week rank RUSTROLL 2 at #15,125, within the top – of ranked servers.
How many players are on RUSTROLL 2 right now?
RUSTROLL 2 went quiet 44 days 18 hours ago and is offline at the moment.
Server details
Is RUSTROLL 2 online, and how reliable is it?
The server RUSTROLL 2 is not online now; 44 days 18 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Where is RUSTROLL 2 located?
There is no region from RUSTROLL 2. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 157.85.89.251:28815.
Which Rust version is RUSTROLL 2 on?
On Linux, RUSTROLL 2 runs Rust network protocol 2633 and build 163794. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on RUSTROLL 2?
Too few wipes are on record for RUSTROLL 2 to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 55 days 1 hours.
Map and rules
Which map does RUSTROLL 2 run?
A procedural map is what RUSTROLL 2 runs, generated by the game.
What are the rules and settings on RUSTROLL 2?
The name of RUSTROLL 2 says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join RUSTROLL 2?
The console method: start Rust, press F1, and type client.connect 157.85.89.251:28815. Launch Rust on this page is another way, opening Rust via Steam and connecting.