Live 74,144 players 11,744 servers online 138 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published ZCheckServer Off dutyoffline
Celebrity profile

ZCheckServer

Offline 157.85.89.95:28855 checked 43d ago

moddedoxide
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Vital stats

Players now 0/ 22 slots 0% full
7-day average0peak –
Rank#15,015no region published
Region–no continent published · group 8, the default
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include ZCheckServer?

You'll find ZCheckServer on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on ZCheckServer mean?

These are the tags ZCheckServer publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp22 (Max players): It has 22 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does ZCheckServer rank against other Rust servers?

Player hours over the last week rank ZCheckServer at #15,015, within the top – of ranked servers.

How many players are on ZCheckServer right now?

The last sighting of ZCheckServer was 43 days 22 hours ago, and it is offline now.

Server details

Is ZCheckServer online, and how reliable is it?

ZCheckServer shows as offline, last spotted 43 days 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 September 2026.

Where is ZCheckServer located?

There is no region from ZCheckServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 157.85.89.95:28855.

Which Rust version is ZCheckServer on?

On Linux, ZCheckServer runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What is the wipe schedule on ZCheckServer?

Too few wipes are on record for ZCheckServer to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 47 days 11 hours.

Rules and settings

Which map does ZCheckServer run?

The map on ZCheckServer is procedural, made by the game.

What are the rules and settings on ZCheckServer?

The name of ZCheckServer says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join ZCheckServer?

The console method: start Rust, press F1, and type client.connect 157.85.89.95:28855. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp22,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp22
Max players It has 22 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2633
Protocol The game protocol is 2633, so your client has to match it to join.
cs163794
Build Game build: 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.