MtnDrew's Shockbyte
Offline 157.85.90.18:21452 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include MtnDrew's Shockbyte?
These Rust Pop Watch lists include MtnDrew's Shockbyte: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MtnDrew's Shockbyte mean?
For the server browser, MtnDrew's Shockbyte lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does MtnDrew's Shockbyte rank against other Rust servers?
A seven-day player-hours placing of #12,909 puts MtnDrew's Shockbyte in the top – of all ranked servers.
How many players are on MtnDrew's Shockbyte right now?
The last sighting of MtnDrew's Shockbyte was 44 days 23 hours ago, and it is offline now.
About the server
Is MtnDrew's Shockbyte online, and how reliable is it?
Down at the moment: MtnDrew's Shockbyte was last seen 44 days 23 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 14 September 2026.
Where is MtnDrew's Shockbyte located?
There is no region from MtnDrew's Shockbyte. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 157.85.90.18:21452.
Which Rust version is MtnDrew's Shockbyte on?
Rust network protocol 2633 and build 163794 is the version MtnDrew's Shockbyte runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on MtnDrew's Shockbyte?
The record of MtnDrew's Shockbyte's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 54 days 7 hours.
Rules and settings
Which map does MtnDrew's Shockbyte run?
MtnDrew's Shockbyte uses a procedural map, which the game generates.
What are the rules and settings on MtnDrew's Shockbyte?
Nothing in the name tells you the gather rate on MtnDrew's Shockbyte. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join MtnDrew's Shockbyte?
The console method: start Rust, press F1, and type client.connect 157.85.90.18:21452. Launch Rust on this page is another way, opening Rust via Steam and connecting.