[WestCoast] Test Server
Offline 157.85.90.40:24531 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:11 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [WestCoast] Test Server?
You'll find [WestCoast] Test Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [WestCoast] Test Server mean?
The game's server browser picks up these tags from [WestCoast] Test Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does [WestCoast] Test Server rank against other Rust servers?
A seven-day player-hours placing of #16,013 puts [WestCoast] Test Server in the top 69% of all ranked servers.
How many players are on [WestCoast] Test Server right now?
[WestCoast] Test Server went quiet 27 days 7 hours ago and is offline at the moment.
Server details
Is [WestCoast] Test Server online, and how reliable is it?
The server [WestCoast] Test Server is not online now; 27 days 7 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 1 October 2026.
Where is [WestCoast] Test Server located?
No region is published by [WestCoast] Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 157.85.90.40:24531.
Which Rust version is [WestCoast] Test Server on?
Rust network protocol 2633 and build 165217 is the version [WestCoast] Test Server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on [WestCoast] Test Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on [WestCoast] Test Server?
Once a month is the whole wipe story for [WestCoast] Test Server, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 27 days 13 hours is when the present world was made.
The rules
Which map does [WestCoast] Test Server run?
The procedural map on [WestCoast] Test Server measures 4,400 and comes from the game with seed 50000. RustMaps has it from this page, since identical size and seed give an identical map. On the map name: Custom Map.
What are the rules and settings on [WestCoast] Test Server?
No gather rate appears in the name of [WestCoast] Test Server. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join [WestCoast] Test Server?
Enter client.connect 157.85.90.40:24531 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.