Mark VI Vanilla
Online 157.85.91.226:29673 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Mark VI Vanilla?
These are the Rust Pop Watch lists that include Mark VI Vanilla: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Mark VI Vanilla mean?
The game's server browser picks up these tags from Mark VI Vanilla: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Mark VI Vanilla rank against other Rust servers?
A seven-day player-hours placing of #15,351 puts Mark VI Vanilla in the top 69% of all ranked servers.
How many players are on Mark VI Vanilla right now?
The current tally at Mark VI Vanilla: 0 players across 10 slots. It has averaged 0 players over the last seven days.
About the server
Is Mark VI Vanilla online, and how reliable is it?
Right now, Mark VI Vanilla is up and running. About 32 minutes ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 7, a 4% uptime. It came to Rust Pop Watch's attention on 3 October 2026.
Does Mark VI Vanilla run smoothly?
The 48-hour average was 112 server fps, with a low of 98. Entities reached a maximum of 102,927: buildings, deployables and everything else. The highest memory usage was 4,085 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Mark VI Vanilla located?
No region is published by Mark VI Vanilla. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 157.85.91.226:29673.
Which Rust version is Mark VI Vanilla on?
Rust network protocol 2635 and build 168909 is the version Mark VI Vanilla runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Mark VI Vanilla?
Mark VI Vanilla's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 25 days 11 hours.
Rules and settings
Which map does Mark VI Vanilla run?
Generated by the game with seed 1, the map on Mark VI Vanilla is procedural and 4,250 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Mark VI Vanilla?
The name of Mark VI Vanilla says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Mark VI Vanilla?
Enter client.connect 157.85.91.226:29673 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.