loading server
Offline 157.85.91.31:23953 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:28 UTC27d ago | 2 | – | running | 0 |
| Wed 30 Sep, 00:48 UTC29d ago | 3 | held half | 2.1 days | 0 |
| Sun 27 Sep, 19:26 UTC31d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include loading server?
You'll find loading server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on loading server mean?
These are the tags loading server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does loading server rank against other Rust servers?
A seven-day player-hours placing of #15,338 puts loading server in the top 69% of all ranked servers.
How many players are on loading server right now?
The last sighting of loading server was 6 days 15 hours ago, and it is offline now. It has averaged 0 players over the last seven days.
Server facts
Is loading server online, and how reliable is it?
loading server shows as offline, last spotted 6 days 15 hours ago. Out of 168 hours in the last 7 full days, it was online for 18, a 11% uptime. It came to Rust Pop Watch's attention on 27 September 2026.
Where is loading server located?
There is no region from loading server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 157.85.91.31:23953.
Which Rust version is loading server on?
On Linux, loading server runs Rust network protocol 2634 and build 166652. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on loading server when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. The latest wipe's crowd was busiest 0 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 1.
What is the wipe schedule on loading server?
No next wipe can be predicted for loading server: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 27 days 5 hours is when the present world was made.
Map and rules
Which map does loading server run?
Generated by the game with seed 50000, the map on loading server is procedural and 2,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on loading server?
The name of loading server says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join loading server?
The console method: start Rust, press F1, and type client.connect 157.85.91.31:23953. Launch Rust on this page is another way, opening Rust via Steam and connecting.