Live 45,345 players 11,642 servers online 106 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published loading server Off dutyoffline
Celebrity profile

loading server

Offline 157.85.91.31:23953 checked 6d ago

moddedoxide
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Vital stats

Players now 0/ 40 slots 0% full
7-day average0peak –
Rank#15,338top 69%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:28 UTC27d ago 2 – running 0
Wed 30 Sep, 00:48 UTC29d ago 3 held half 2.1 days 0
Sun 27 Sep, 19:26 UTC31d ago 1 halved by day 1 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include loading server?

You'll find loading server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on loading server mean?

These are the tags loading server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does loading server rank against other Rust servers?

A seven-day player-hours placing of #15,338 puts loading server in the top 69% of all ranked servers.

How many players are on loading server right now?

The last sighting of loading server was 6 days 15 hours ago, and it is offline now. It has averaged 0 players over the last seven days.

Server facts

Is loading server online, and how reliable is it?

loading server shows as offline, last spotted 6 days 15 hours ago. Out of 168 hours in the last 7 full days, it was online for 18, a 11% uptime. It came to Rust Pop Watch's attention on 27 September 2026.

Where is loading server located?

There is no region from loading server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 157.85.91.31:23953.

Which Rust version is loading server on?

On Linux, loading server runs Rust network protocol 2634 and build 166652. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on loading server when wipe day comes around?

The average busiest crowd over recent wipes was 2 players. The latest wipe's crowd was busiest 0 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 1.

What is the wipe schedule on loading server?

No next wipe can be predicted for loading server: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 27 days 5 hours is when the present world was made.

Map and rules

Which map does loading server run?

Generated by the game with seed 50000, the map on loading server is procedural and 2,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on loading server?

The name of loading server says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched off.

Join up

How do I join loading server?

The console method: start Rust, press F1, and type client.connect 157.85.91.31:23953. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp40
Max players It has 40 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs166652
Build It's on game build 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.