Long Hours
Online 157.85.91.42:28015 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 08:20 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Long Hours?
These Rust Pop Watch lists include Long Hours: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
What do the server tags on Long Hours mean?
The game's server browser picks up these tags from Long Hours: gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): Slots: 50; ts0 (Group limit): No teams here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Long Hours rank against other Rust servers?
Player hours over the last week rank Long Hours at #12,592, within the top 57% of ranked servers.
How many players are on Long Hours right now?
Long Hours is holding 0 players, with 50 slots in total. Averaging 0 players across seven days, it topped out at 1.
Server facts
Is Long Hours online, and how reliable is it?
As of now, Long Hours is online. The uptime figure suggests it restarted roughly 5 days 16 hours ago. It was up 81% of the time over the last 7 full days, 136 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does Long Hours run smoothly?
The 48-hour average was 74 server fps, with a low of 61. Entities reached a maximum of 200,254: buildings, deployables and everything else. Memory use peaked at 9,049 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Long Hours located?
There is no region from Long Hours. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 157.85.91.42:28015.
Which Rust version is Long Hours on?
On Linux, Long Hours runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Long Hours when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on Long Hours?
The record of Long Hours's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 18 hours.
Rules and settings
Which map does Long Hours run?
A procedural map of 6,000 is what Long Hours runs, generated by the game.
What are the rules and settings on Long Hours?
The name of Long Hours says nothing about gather rate. No group limit is published. Facepunch's most punishing mode: that is the hardcore mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Long Hours?
The console method: start Rust, press F1, and type client.connect 157.85.91.42:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.