Live 64,279 players 11,726 servers online 196 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published SDFC Onlineright now
Celebrity profile

SDFC

Online 157.85.92.206:24131 checked 12m ago

moddedoxide
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Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#9,492top 43%
Region–no continent published · group 8, the default
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75101:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 10

The first 48 hours of its last wipes

Fri 23 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 23:50 UTC6d ago 1 – running 0
Thu 1 Oct, 23:07 UTC FW28d ago 4 halved by day 10 22 days 0
Wed 30 Sep, 19:51 UTC29d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include SDFC?

These are the Rust Pop Watch lists that include SDFC: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on SDFC mean?

For the server browser, SDFC lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does SDFC rank against other Rust servers?

Player hours over the last week rank SDFC at #9,492, within the top 43% of ranked servers.

How many players are on SDFC right now?

The current tally at SDFC: 0 players across 40 slots. Peak for the week was 2, against an average of 0 players. The busiest stretch of the last 48 hours came at 04:00 UTC, averaging 1 players.

Server facts

Is SDFC online, and how reliable is it?

SDFC is live at the moment. Based on the uptime it reports, the last restart was about 9 hours ago. It was up 85% of the time over the last 7 full days, 143 of 168 hours in total. It came to Rust Pop Watch's attention on 29 September 2026.

Does SDFC run smoothly?

Its server fps over the last 48 hours averaged 126, with 91 as the lowest. The world carried as many as 74,386 entities, including buildings and deployables. Memory use peaked at 4,557 MB. What players experience as lag comes from low fps and a rising entity count.

Where is SDFC located?

There is no region from SDFC. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 157.85.92.206:24131.

Which Rust version is SDFC on?

Rust network protocol 2635 and build 168909 is the version SDFC runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on SDFC when wipe day comes around?

Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 1 hours after it began. Above half the peak until the next wipe: that happened in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 10.

What is the wipe schedule on SDFC?

No next wipe can be predicted for SDFC: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 6 days.

Rules and settings

Which map does SDFC run?

The procedural map on SDFC measures 3,500 and comes from the game with seed 936351419. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on SDFC?

Nothing in the name tells you the gather rate on SDFC. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join SDFC?

Enter client.connect 157.85.92.206:24131 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp40
Max players It has 40 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.