A Shockbyte Rust Server
Online 157.85.93.190:26335 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 17:59 UTC8d ago | 3 | – | running | 1 |
| Sun 18 Oct, 23:15 UTC10d ago | 6 | – | 1.8 days | 1 |
| Wed 14 Oct, 01:46 UTC15d ago | 1 | halved by day 2 | 4.9 days | 0 |
| Wed 7 Oct, 21:36 UTC21d ago | 5 | halved by day 2 | 6.2 days | 0 |
| Sat 3 Oct, 20:47 UTC25d ago | 3 | halved by day 2 | 4 days | 0 |
| Sat 26 Sep, 18:56 UTC32d ago | 7 | halved by day 2 | 7.1 days | 3 |
| Sat 26 Sep, 00:17 UTC33d ago | 7 | – | 0.8 days | 0 |
| Thu 24 Sep, 01:09 UTC35d ago | 1 | – | 2 days | 1 |
| Wed 23 Sep, 15:38 UTC35d ago | 4 | – | 0.4 days | 0 |
| Wed 23 Sep, 04:03 UTC35d ago | 4 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?
These are the Rust Pop Watch lists that include A Shockbyte Rust Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser picks up these tags from A Shockbyte Rust Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): It has 40 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does A Shockbyte Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte Rust Server at #15,349, in the top 69% of all ranked servers.
How many players are on A Shockbyte Rust Server right now?
The current tally at A Shockbyte Rust Server: 0 players across 40 slots. It has averaged 0 players over the last seven days.
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is live at the moment. The uptime figure suggests it restarted roughly 2 days 15 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 23 September 2026.
Does A Shockbyte Rust Server run smoothly?
The 48-hour average was 234 server fps, with a low of 214. At its peak it held 14,999 entities: buildings, deployables and all the rest. Memory use peaked at 3,071 MB. What players experience as lag comes from low fps and a rising entity count.
Where is A Shockbyte Rust Server located?
There is no region from A Shockbyte Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 157.85.93.190:26335.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 167781 is the version A Shockbyte Rust Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on A Shockbyte Rust Server when wipe day comes around?
The average busiest crowd over recent wipes was 3 players. The latest wipe's crowd was busiest 1 hours after it began. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 2.
What is the wipe schedule on A Shockbyte Rust Server?
No next wipe can be predicted for A Shockbyte Rust Server: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 8 days 10 hours is when the present world was made.
The rules
Which map does A Shockbyte Rust Server run?
The procedural map on A Shockbyte Rust Server measures 1,900 and comes from the game with seed 1685963946. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.
What are the rules and settings on A Shockbyte Rust Server?
Nothing in the name tells you the gather rate on A Shockbyte Rust Server. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join A Shockbyte Rust Server?
The console method: start Rust, press F1, and type client.connect 157.85.93.190:26335. Launch Rust on this page is another way, opening Rust via Steam and connecting.