Live 49,596 players 11,647 servers online 110 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Yarrak01 Onlineright now
Celebrity profile

Yarrak01

Online 157.85.95.103:24839 checked 9m ago

moddedoxide
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Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#13,570top 61%
Region–no continent published · group 8, the default
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:40 UTC14d ago 2 – running 2
Sun 11 Oct, 11:06 UTC16d ago 3 held half 2.1 days 1
Sat 10 Oct, 14:01 UTC17d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Yarrak01?

These are the Rust Pop Watch lists that include Yarrak01: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Yarrak01 mean?

These are the tags Yarrak01 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does Yarrak01 rank against other Rust servers?

The last seven days of player hours place Yarrak01 at #13,570, in the top 61% of all ranked servers.

How many players are on Yarrak01 right now?

The current tally at Yarrak01: 0 players across 40 slots. Peak for the week was 1, against an average of 0 players.

Server facts

Is Yarrak01 online, and how reliable is it?

Yarrak01 is live at the moment. The uptime figure suggests it restarted roughly 3 days 18 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. It came to Rust Pop Watch's attention on 10 October 2026.

Does Yarrak01 run smoothly?

Average server fps for the last 48 hours was 120, and it never went below 61. Entities reached a maximum of 65,851: buildings, deployables and everything else. Memory use peaked at 4,576 MB. Players feel lag when fps drops and the entity count climbs.

Where is Yarrak01 located?

There is no region from Yarrak01. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 157.85.95.103:24839.

Which Rust version is Yarrak01 on?

On Linux, Yarrak01 runs Rust network protocol 2635 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on Yarrak01 when wipe day comes around?

Across its recent wipes, the busiest point averaged 3 players. 0 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on Yarrak01?

No next wipe can be predicted for Yarrak01: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 20 hours.

Rules and settings

Which map does Yarrak01 run?

The procedural map on Yarrak01 measures 3,500 and comes from the game with seed 4413. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Yarrak01?

The name of Yarrak01 says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join Yarrak01?

Enter client.connect 157.85.95.103:24839 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.