Rust – Falling Kingdoms
Online 157.85.95.188:26941 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:23 UTC13d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rust – Falling Kingdoms?
These Rust Pop Watch lists include Rust – Falling Kingdoms: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust – Falling Kingdoms mean?
For the server browser, Rust – Falling Kingdoms lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): There are 40 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Rust – Falling Kingdoms rank against other Rust servers?
A seven-day player-hours placing of #15,248 puts Rust – Falling Kingdoms in the top 69% of all ranked servers.
How many players are on Rust – Falling Kingdoms right now?
0 players are on Rust – Falling Kingdoms at the moment, out of 40 slots. Peak for the week was 1, against an average of 0 players.
Server facts
Is Rust – Falling Kingdoms online, and how reliable is it?
Right now, Rust – Falling Kingdoms is up and running. The uptime figure suggests it restarted roughly 31 hours ago. Out of 168 hours in the last 7 full days, it was online for 111, a 66% uptime. The first time Rust Pop Watch saw it was 14 October 2026.
Does Rust – Falling Kingdoms run smoothly?
The 48-hour average was 174 server fps, with a low of 111. At its peak it held 78,014 entities: buildings, deployables and all the rest. The highest memory usage was 4,477 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Rust – Falling Kingdoms located?
No region is published by Rust – Falling Kingdoms. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 157.85.95.188:26941.
Which Rust version is Rust – Falling Kingdoms on?
On Linux, Rust – Falling Kingdoms runs Rust network protocol 2635 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Rust – Falling Kingdoms when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Rust – Falling Kingdoms?
Rust – Falling Kingdoms's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 13 days 2 hours.
Rules and settings
Which map does Rust – Falling Kingdoms run?
Generated by the game with seed 50000, the map on Rust – Falling Kingdoms is procedural and 3,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map. The map name, as written, is Custom Map.
What are the rules and settings on Rust – Falling Kingdoms?
The name of Rust – Falling Kingdoms says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Rust – Falling Kingdoms?
Enter client.connect 157.85.95.188:26941 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.