Kurama-World
Online 157.85.95.52:28015 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 18:22 UTC8d ago | 1 | – | running | 0 |
| Mon 19 Oct, 12:04 UTC8d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Kurama-World?
You'll find Kurama-World on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Kurama-World mean?
The game's server browser picks up these tags from Kurama-World: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp75 (Max players): It has 75 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Kurama-World rank against other Rust servers?
Player hours over the last week rank Kurama-World at #13,578, within the top 61% of ranked servers.
How many players are on Kurama-World right now?
Kurama-World is holding 0 players, with 75 slots in total. Averaging 0 players across seven days, it topped out at 1.
Server facts
Is Kurama-World online, and how reliable is it?
Right now, Kurama-World is up and running. About 43 hours ago is when it last restarted, judging by its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. Rust Pop Watch's first record of it is 18 October 2026.
Does Kurama-World run smoothly?
The 48-hour average was 79 server fps, with a low of 61. The world carried as many as 143,531 entities, including buildings and deployables. Memory use peaked at 6,060 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Kurama-World located?
No region is published by Kurama-World. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 157.85.95.52:28015.
Which Rust version is Kurama-World on?
Rust network protocol 2635 and build 168909 is the version Kurama-World runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Kurama-World when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Kurama-World?
Too few wipes are on record for Kurama-World to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 11 hours.
The rules
Which map does Kurama-World run?
A procedural map of 5,000 with seed 853673738 is what Kurama-World runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Kurama-World?
No gather rate appears in the name of Kurama-World. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Kurama-World?
Enter client.connect 157.85.95.52:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.