ToxVoice Local Test
Offline 158.174.114.170:28015 checked 22h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include ToxVoice Local Test?
You'll find ToxVoice Local Test on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ToxVoice Local Test mean?
These are the tags ToxVoice Local Test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): There are 4 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does ToxVoice Local Test rank against other Rust servers?
A seven-day player-hours placing of #15,344 puts ToxVoice Local Test in the top 69% of all ranked servers.
How many players are on ToxVoice Local Test right now?
ToxVoice Local Test went quiet 22 hours ago and is offline at the moment. The seven-day average sits at 0 players.
Server facts
Is ToxVoice Local Test online, and how reliable is it?
Down at the moment: ToxVoice Local Test was last seen 22 hours ago. It was up 85% of the time over the last 7 full days, 143 of 168 hours in total. It came to Rust Pop Watch's attention on 18 October 2026.
Where is ToxVoice Local Test located?
There is no region from ToxVoice Local Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 158.174.114.170:28015.
Which Rust version is ToxVoice Local Test on?
On Windows, ToxVoice Local Test runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on ToxVoice Local Test?
ToxVoice Local Test's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 11 days 3 hours.
The rules
Which map does ToxVoice Local Test run?
ToxVoice Local Test uses a procedural map, which the game generates.
What are the rules and settings on ToxVoice Local Test?
No gather rate appears in the name of ToxVoice Local Test. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join ToxVoice Local Test?
Enter client.connect 158.174.114.170:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.