Rust::Hosted by GameHost
Offline EU 159.112.138.116:28031 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rust::Hosted by GameHost?
These are the Rust Pop Watch lists that include Rust::Hosted by GameHost: European Rust servers, live, Community servers, by the numbers and Vanilla Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Rust::Hosted by GameHost mean?
The game's server browser picks up these tags from Rust::Hosted by GameHost: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; EU (Europe): In the server browser it sits under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Rust::Hosted by GameHost rank against other Rust servers?
Rust::Hosted by GameHost takes #15,478 on seven-day player hours, a top 71% spot overall and #2,515 across Europe.
How many players are on Rust::Hosted by GameHost right now?
Offline now, Rust::Hosted by GameHost was last spotted 35 days 11 hours ago.
About the server
Is Rust::Hosted by GameHost online, and how reliable is it?
Rust::Hosted by GameHost shows as offline, last spotted 35 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Where is Rust::Hosted by GameHost located?
With its EU tag, Rust::Hosted by GameHost lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 159.112.138.116:28031.
Which Rust version is Rust::Hosted by GameHost on?
On Linux, Rust::Hosted by GameHost runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Rust::Hosted by GameHost?
From the force wipe comes the estimate for Rust::Hosted by GameHost's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 49 days 21 hours. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does Rust::Hosted by GameHost run?
The procedural map on Rust::Hosted by GameHost measures 2,500 and comes from the game with seed 1. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Rust::Hosted by GameHost?
The name of Rust::Hosted by GameHost says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Join up
How do I join Rust::Hosted by GameHost?
Enter client.connect 159.112.138.116:28031 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://www.gamehost.cl/.
