Live 89,289 players 11,829 servers online 0 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Four Nintendos Off dutyoffline
Celebrity profile

Four Nintendos

Offline 159.112.28.71:28016 checked 3d ago

moddedoxide
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak 2
Rank#11,550top 52%
Region–no continent published · group 8, the default
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Four Nintendos?

These are the Rust Pop Watch lists that include Four Nintendos: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Four Nintendos mean?

These are the tags Four Nintendos publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does Four Nintendos rank against other Rust servers?

A seven-day player-hours placing of #11,550 puts Four Nintendos in the top 52% of all ranked servers.

How many players are on Four Nintendos right now?

Four Nintendos went quiet 3 days 16 hours ago and is offline at the moment. Averaging 0 players across seven days, it topped out at 2.

About the server

Is Four Nintendos online, and how reliable is it?

Down at the moment: Four Nintendos was last seen 3 days 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 73, a 43% uptime. The first time Rust Pop Watch saw it was 2 October 2026.

Where is Four Nintendos located?

There is no region from Four Nintendos. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 159.112.28.71:28016.

Which Rust version is Four Nintendos on?

On Windows, Four Nintendos runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What is the wipe schedule on Four Nintendos?

Four Nintendos's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days 19 hours.

Rules and settings

Which map does Four Nintendos run?

A procedural map of 4,500 with seed 6738 is what Four Nintendos runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Four Nintendos?

The name of Four Nintendos says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join Four Nintendos?

The console method: start Rust, press F1, and type client.connect 159.112.28.71:28016. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players There are 10 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.