NONSTOP[PVP] Testing Server
Offline 159.117.188.13:28015 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include NONSTOP[PVP] Testing Server?
These Rust Pop Watch lists include NONSTOP[PVP] Testing Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on NONSTOP[PVP] Testing Server mean?
These are the tags NONSTOP[PVP] Testing Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does NONSTOP[PVP] Testing Server rank against other Rust servers?
The last seven days of player hours place NONSTOP[PVP] Testing Server at #14,792, in the top 67% of all ranked servers.
How many players are on NONSTOP[PVP] Testing Server right now?
Offline now, NONSTOP[PVP] Testing Server was last spotted 19 days 12 hours ago.
About the server
Is NONSTOP[PVP] Testing Server online, and how reliable is it?
Down at the moment: NONSTOP[PVP] Testing Server was last seen 19 days 12 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 5 October 2026.
Where is NONSTOP[PVP] Testing Server located?
No region is published by NONSTOP[PVP] Testing Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 159.117.188.13:28015.
Which Rust version is NONSTOP[PVP] Testing Server on?
Rust network protocol 2634 and build 166652 is the version NONSTOP[PVP] Testing Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on NONSTOP[PVP] Testing Server?
The record of NONSTOP[PVP] Testing Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 24 days 1 hours is when the present world was made.
The rules
Which map does NONSTOP[PVP] Testing Server run?
NONSTOP[PVP] Testing Server uses a procedural map, which the game generates.
What are the rules and settings on NONSTOP[PVP] Testing Server?
No gather rate appears in the name of NONSTOP[PVP] Testing Server. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join NONSTOP[PVP] Testing Server?
Enter client.connect 159.117.188.13:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.