Rust Tournaments | TEST
Online 159.195.206.209:28015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rust Tournaments | TEST?
You'll find Rust Tournaments | TEST on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust Tournaments | TEST mean?
These are the tags Rust Tournaments | TEST publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): You need the same game version to get in: protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Rust Tournaments | TEST rank against other Rust servers?
Player hours over the last week rank Rust Tournaments | TEST at #15,344, within the top 69% of ranked servers.
How many players are on Rust Tournaments | TEST right now?
0 players are on Rust Tournaments | TEST at the moment, out of 20 slots. Across the past week it drew an average of 0 players.
Server details
Is Rust Tournaments | TEST online, and how reliable is it?
Right now, Rust Tournaments | TEST is up and running. Based on the uptime it reports, the last restart was about 11 days 6 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Does Rust Tournaments | TEST run smoothly?
Its server fps over the last 48 hours averaged 154, with 113 as the lowest. The world carried as many as 50,378 entities, including buildings and deployables. The highest memory usage was 5,613 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Rust Tournaments | TEST located?
No region is published by Rust Tournaments | TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 159.195.206.209:28015.
Which Rust version is Rust Tournaments | TEST on?
On Linux, Rust Tournaments | TEST runs Rust network protocol 2632 and build 161125. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Rust Tournaments | TEST?
The record of Rust Tournaments | TEST's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 71 days 3 hours.
Map and rules
Which map does Rust Tournaments | TEST run?
Generated by the game with seed 2147483647, the map on Rust Tournaments | TEST is procedural and 3,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Rust Tournaments | TEST?
Nothing in the name tells you the gather rate on Rust Tournaments | TEST. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join Rust Tournaments | TEST?
Enter client.connect 159.195.206.209:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.