<mag> Rust | PVP | Adelaide |
Online OC 159.196.59.137:28015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers, top 61% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:08 UTC FW28d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include <mag> Rust | PVP | Adelaide |?
These are the Rust Pop Watch lists that include <mag> Rust | PVP | Adelaide |: Oceania Rust servers, live, Community servers, by the numbers and Vanilla Rust servers, live. These are the filters that list it on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on <mag> Rust | PVP | Adelaide | mean?
The game's server browser picks up these tags from <mag> Rust | PVP | Adelaide |: gmvanilla (Game mode): Survival in vanilla form; mp25 (Max players): There are 25 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^q (Premium): Rust's premium status is required to join; OC (Oceania): Its place in the server browser is under Oceania. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does <mag> Rust | PVP | Adelaide | rank against other Rust servers?
For the last seven days of player hours, <mag> Rust | PVP | Adelaide | sits at #5,686, inside the top 26% of ranked servers and at #128 in Oceania.
How many players are on <mag> Rust | PVP | Adelaide | right now?
The current tally at <mag> Rust | PVP | Adelaide |: 1 players across 25 slots. Averaging 0 players across seven days, it topped out at 2. Over the last 48 hours, the fullest hour was 23:00 UTC, averaging 1 players.
Server details
Is <mag> Rust | PVP | Adelaide | online, and how reliable is it?
<mag> Rust | PVP | Adelaide | is live at the moment. The uptime figure suggests it restarted roughly 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 149, a 89% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Does <mag> Rust | PVP | Adelaide | run smoothly?
The 48-hour average was 52 server fps, with a low of 32. At its peak it held 108,427 entities: buildings, deployables and all the rest. The highest memory usage was 3,347 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is <mag> Rust | PVP | Adelaide | located?
With its OC tag, <mag> Rust | PVP | Adelaide | lists itself in Oceania. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 159.196.59.137:28015.
Which Rust version is <mag> Rust | PVP | Adelaide | on?
Rust network protocol 2635 and build 168909 is the version <mag> Rust | PVP | Adelaide | runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on <mag> Rust | PVP | Adelaide | when wipe day comes around?
Across its recent wipes, the busiest point averaged 6 players. The latest wipe's crowd was busiest 12 hours after it began.
What is the wipe schedule on <mag> Rust | PVP | Adelaide |?
<mag> Rust | PVP | Adelaide | wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 28 days 13 hours. The tags hold a monthly wipe schedule.
The rules
Which map does <mag> Rust | PVP | Adelaide | run?
A procedural map of 4,250 with seed 969105723 is what <mag> Rust | PVP | Adelaide | runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on <mag> Rust | PVP | Adelaide |?
No gather rate appears in the name of <mag> Rust | PVP | Adelaide |. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. Rust's premium status is required to join. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join <mag> Rust | PVP | Adelaide |?
Enter client.connect 159.196.59.137:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. Rust's premium status is required to join.