[AU] Facepunch 1
Online 51.161.199.44:28015 checked 2h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 30 | – | running | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs [AU] Facepunch 1?
[AU] Facepunch 1 and 124 other servers we track publish a playrust.com hostname, which points to one operator behind them.
Which Rust Pop Watch lists and filters include [AU] Facepunch 1?
These are the Rust Pop Watch lists that include [AU] Facepunch 1: Rust tutorial servers, Oceania Rust servers, live, Official Rust servers, watched and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [AU] Facepunch 1 mean?
These are the tags [AU] Facepunch 1 publishes for the browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp250 (Max players): Slots: 250; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available for new players here; sc2 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does [AU] Facepunch 1 rank against other Rust servers?
The last seven days of player hours place [AU] Facepunch 1 at #1,155, in the top 5% of all ranked servers.
How many players are on [AU] Facepunch 1 right now?
The current tally at [AU] Facepunch 1: 9 players across 250 slots. Peak for the week was 16, against an average of 7 players. Over the last 48 hours, the fullest hour was 09:00 UTC, averaging 10 players.
Server details
Is [AU] Facepunch 1 online, and how reliable is it?
As of now, [AU] Facepunch 1 is online. Based on the uptime it reports, the last restart was about 4 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Does [AU] Facepunch 1 run smoothly?
Its server fps over the last 48 hours averaged 190, with 150 as the lowest. Entities reached a maximum of 130,471: buildings, deployables and everything else. The highest memory usage was 5,280 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [AU] Facepunch 1 located?
Its name points to Oceania, although [AU] Facepunch 1 publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 51.161.199.44:28015.
Which Rust version is [AU] Facepunch 1 on?
Rust network protocol 2635 and build 168909 is the version [AU] Facepunch 1 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on [AU] Facepunch 1 when wipe day comes around?
The average busiest crowd over recent wipes was 30 players. 41 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on [AU] Facepunch 1?
Wipes on [AU] Facepunch 1 come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 27 days 1 hours. Its tags commit to wipes each month.
Map and rules
Which map does [AU] Facepunch 1 run?
A procedural map of 4,500 with seed 937701272 is what [AU] Facepunch 1 runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [AU] Facepunch 1?
The name of [AU] Facepunch 1 says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The in-game Official tab is where it lives. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Join up
How do I join [AU] Facepunch 1?
The console method: start Rust, press F1, and type client.connect 51.161.199.44:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
