Live 89,289 players 11,829 servers online 23 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [AU] Facepunch 1 Onlineright now +2since yesterday
Celebrity profile

[AU] Facepunch 1

Online 51.161.199.44:28015 checked 2h ago

official monthly wipes vanilla
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Vital stats

Players now 9/ 250 slots 4% full +2+35%against this time yesterday
7-day average7peak 16
Rank#1,155top 5%
Region–no continent published · group 8, the default
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0510152020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

30
wipe-day peak
players, last three wipes

Coming wipes

7d 23hThu 5 Nov, 19:00 UTCFW
35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 30 – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Who runs [AU] Facepunch 1?

[AU] Facepunch 1 and 124 other servers we track publish a playrust.com hostname, which points to one operator behind them.

Which Rust Pop Watch lists and filters include [AU] Facepunch 1?

These are the Rust Pop Watch lists that include [AU] Facepunch 1: Rust tutorial servers, Oceania Rust servers, live, Official Rust servers, watched and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the server tags on [AU] Facepunch 1 mean?

These are the tags [AU] Facepunch 1 publishes for the browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp250 (Max players): Slots: 250; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available for new players here; sc2 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does [AU] Facepunch 1 rank against other Rust servers?

The last seven days of player hours place [AU] Facepunch 1 at #1,155, in the top 5% of all ranked servers.

How many players are on [AU] Facepunch 1 right now?

The current tally at [AU] Facepunch 1: 9 players across 250 slots. Peak for the week was 16, against an average of 7 players. Over the last 48 hours, the fullest hour was 09:00 UTC, averaging 10 players.

Server details

Is [AU] Facepunch 1 online, and how reliable is it?

As of now, [AU] Facepunch 1 is online. Based on the uptime it reports, the last restart was about 4 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does [AU] Facepunch 1 run smoothly?

Its server fps over the last 48 hours averaged 190, with 150 as the lowest. Entities reached a maximum of 130,471: buildings, deployables and everything else. The highest memory usage was 5,280 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is [AU] Facepunch 1 located?

Its name points to Oceania, although [AU] Facepunch 1 publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 51.161.199.44:28015.

Which Rust version is [AU] Facepunch 1 on?

Rust network protocol 2635 and build 168909 is the version [AU] Facepunch 1 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on [AU] Facepunch 1 when wipe day comes around?

The average busiest crowd over recent wipes was 30 players. 41 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on [AU] Facepunch 1?

Wipes on [AU] Facepunch 1 come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 27 days 1 hours. Its tags commit to wipes each month.

Map and rules

Which map does [AU] Facepunch 1 run?

A procedural map of 4,500 with seed 937701272 is what [AU] Facepunch 1 runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on [AU] Facepunch 1?

The name of [AU] Facepunch 1 says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The in-game Official tab is where it lives. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.

Join up

How do I join [AU] Facepunch 1?

The console method: start Rust, press F1, and type client.connect 51.161.199.44:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Pop Watch

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp250
Max players Slots: 250.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Wipe schedule

^m
Monthly A monthly wipe, synced to Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for new players here.

Other

sc2
Custom tag The owner or a plugin added this tag, which isn't standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.