[EU East] Facepunch 7
Online 57.128.211.45:28020 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 294, 45 hours in, with 32 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 294+32 queue | – | running | 34 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Who runs [EU East] Facepunch 7?
[EU East] Facepunch 7 and 124 other servers we track publish a playrust.com hostname, which points to one operator behind them.
Which Rust Pop Watch lists and filters include [EU East] Facepunch 7?
These Rust Pop Watch lists include [EU East] Facepunch 7: Rust tutorial servers, European Rust servers, live, Official Rust servers, watched and Vanilla Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 50+ on average; Boxes: Official only.
What do the server tags on [EU East] Facepunch 7 mean?
The game's server browser picks up these tags from [EU East] Facepunch 7: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs standard Rust survival, as it comes; mp300 (Max players): Slots: 300; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available for new players here; sc2 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [EU East] Facepunch 7 rank against other Rust servers?
Player hours over the last week rank [EU East] Facepunch 7 at #321, within the top 1% of ranked servers.
How many players are on [EU East] Facepunch 7 right now?
[EU East] Facepunch 7 is holding 15 players, with 300 slots in total. Averaging 55 players across seven days, it topped out at 142. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 93 players.
Server details
Is [EU East] Facepunch 7 online, and how reliable is it?
As of now, [EU East] Facepunch 7 is online. Based on the uptime it reports, the last restart was about 12 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does [EU East] Facepunch 7 run smoothly?
Average server fps for the last 48 hours was 159, and it never went below 92. The world carried as many as 194,927 entities, including buildings and deployables. The highest memory usage was 7,679 MB. What players experience as lag comes from low fps and a rising entity count.
Where is [EU East] Facepunch 7 located?
No region tag comes from [EU East] Facepunch 7, but its name points to Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 57.128.211.45:28020.
Which Rust version is [EU East] Facepunch 7 on?
On Windows, [EU East] Facepunch 7 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on [EU East] Facepunch 7 when wipe day comes around?
Across its recent wipes, the busiest point averaged 294 players. 45 hours after the latest wipe the crowd peaked, and 32 more were queued.
What is the wipe schedule on [EU East] Facepunch 7?
Once a month is the whole wipe story for [EU East] Facepunch 7, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 27 days 7 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.
Map and rules
Which map does [EU East] Facepunch 7 run?
Generated by the game with seed 10922785, the map on [EU East] Facepunch 7 is procedural and 4,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [EU East] Facepunch 7?
No gather rate appears in the name of [EU East] Facepunch 7. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It sits in the Official tab in game. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join [EU East] Facepunch 7?
The console method: start Rust, press F1, and type client.connect 57.128.211.45:28020. Launch Rust on this page is another way, opening Rust via Steam and connecting.
