[US East] Facepunch Primitive 1
Online 40.160.19.53:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 76, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW26d ago | 76 | – | running | 14 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs [US East] Facepunch Primitive 1?
A playrust.com hostname is published by [US East] Facepunch Primitive 1 and by 124 other servers we track, so they most likely share an operator.
Which Rust Pop Watch lists and filters include [US East] Facepunch Primitive 1?
These Rust Pop Watch lists include [US East] Facepunch Primitive 1: Rust tutorial servers, Official Rust servers, watched, Primitive Rust servers, watched live and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [US East] Facepunch Primitive 1 mean?
For the server browser, [US East] Facepunch Primitive 1 lists these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Bows, spears and melee only, with no guns: primitive; mp400 (Max players): Slots: 400; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does [US East] Facepunch Primitive 1 rank against other Rust servers?
Player hours over the last week rank [US East] Facepunch Primitive 1 at #646, within the top 3% of ranked servers.
How many players are on [US East] Facepunch Primitive 1 right now?
18 players are on [US East] Facepunch Primitive 1 at the moment, out of 400 slots. Peak for the week was 45, against an average of 21 players. Over the last 48 hours, the fullest hour was 20:00 UTC, averaging 41 players.
About the server
Is [US East] Facepunch Primitive 1 online, and how reliable is it?
[US East] Facepunch Primitive 1 is live at the moment. Based on the uptime it reports, the last restart was about 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does [US East] Facepunch Primitive 1 run smoothly?
Average server fps for the last 48 hours was 215, and it never went below 182. Entities reached a maximum of 157,617: buildings, deployables and everything else. Up to 6,621 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is [US East] Facepunch Primitive 1 located?
Its name points to North America, although [US East] Facepunch Primitive 1 publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 40.160.19.53:28015.
Which Rust version is [US East] Facepunch Primitive 1 on?
On Windows, [US East] Facepunch Primitive 1 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on [US East] Facepunch Primitive 1 when wipe day comes around?
Recent wipes averaged a peak of 76 players at their busiest. 5 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on [US East] Facepunch Primitive 1?
[US East] Facepunch Primitive 1 wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days is when the present world was made. Its tags commit to wipes each month.
The rules
Which map does [US East] Facepunch Primitive 1 run?
Generated by the game with seed 135398213, the map on [US East] Facepunch Primitive 1 is procedural and 4,250 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [US East] Facepunch Primitive 1?
No gather rate appears in the name of [US East] Facepunch Primitive 1. Eight players per group: that is the game's default. It runs primitive, melee, spears and bows instead of guns. Fighting and raiding between players is allowed. Look in Rust's in-game Official tab and it is there. The VAC anti-cheat from Valve is on.
Join up
How do I join [US East] Facepunch Primitive 1?
Enter client.connect 40.160.19.53:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
