RandomRaids local test
Offline 159.200.230.12:28115 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RandomRaids local test?
These are the Rust Pop Watch lists that include RandomRaids local test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RandomRaids local test mean?
The game's server browser picks up these tags from RandomRaids local test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does RandomRaids local test rank against other Rust servers?
Player hours over the last week rank RandomRaids local test at #15,269, within the top 69% of ranked servers.
How many players are on RandomRaids local test right now?
The last sighting of RandomRaids local test was 4 days 16 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
About the server
Is RandomRaids local test online, and how reliable is it?
RandomRaids local test shows as offline, last spotted 4 days 16 hours ago. It was up 2% of the time over the last 7 full days, 4 of 168 hours in total. It came to Rust Pop Watch's attention on 20 October 2026.
Where is RandomRaids local test located?
There is no region from RandomRaids local test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 159.200.230.12:28115.
Which Rust version is RandomRaids local test on?
On Windows, RandomRaids local test runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on RandomRaids local test?
RandomRaids local test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 11 days 18 hours.
The rules
Which map does RandomRaids local test run?
A procedural map is what RandomRaids local test runs, generated by the game.
What are the rules and settings on RandomRaids local test?
No gather rate appears in the name of RandomRaids local test. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join RandomRaids local test?
Enter client.connect 159.200.230.12:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.