Rust PVE - Local Test
Offline 159.224.231.3:28015 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Rust PVE - Local Test?
You'll find Rust PVE - Local Test on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust PVE - Local Test mean?
These are the tags Rust PVE - Local Test publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts2147483647 (Group limit): Teams cap at 2147483647 players; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Rust PVE - Local Test rank against other Rust servers?
The last seven days of player hours place Rust PVE - Local Test at #13,764, in the top 62% of all ranked servers.
How many players are on Rust PVE - Local Test right now?
The last sighting of Rust PVE - Local Test was 21 days ago, and it is offline now.
About the server
Is Rust PVE - Local Test online, and how reliable is it?
The server Rust PVE - Local Test is not online now; 21 days have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 6 October 2026.
Where is Rust PVE - Local Test located?
There is no region from Rust PVE - Local Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 159.224.231.3:28015.
Which Rust version is Rust PVE - Local Test on?
On Windows, Rust PVE - Local Test runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Rust PVE - Local Test?
Too few wipes are on record for Rust PVE - Local Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 21 days 4 hours.
Rules and settings
Which map does Rust PVE - Local Test run?
The map on Rust PVE - Local Test is procedural, made by the game.
What are the rules and settings on Rust PVE - Local Test?
The name of Rust PVE - Local Test says nothing about gather rate. Teams can reach 2147483647 players. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Rust PVE - Local Test?
Enter client.connect 159.224.231.3:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.