Mer4ikNV
Offline 159.224.231.98:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Mer4ikNV?
These are the Rust Pop Watch lists that include Mer4ikNV: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Mer4ikNV mean?
The game's server browser picks up these tags from Mer4ikNV: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Mer4ikNV rank against other Rust servers?
The last seven days of player hours place Mer4ikNV at #15,323, in the top 69% of all ranked servers.
How many players are on Mer4ikNV right now?
Mer4ikNV went quiet 3 days 21 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
Server facts
Is Mer4ikNV online, and how reliable is it?
Down at the moment: Mer4ikNV was last seen 3 days 21 hours ago. Out of 72 hours in the last 3 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 25 October 2026.
Where is Mer4ikNV located?
There is no region from Mer4ikNV. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 159.224.231.98:28015.
Which Rust version is Mer4ikNV on?
On Windows, Mer4ikNV runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Mer4ikNV?
Too few wipes are on record for Mer4ikNV to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 8 days 9 hours.
Map and rules
Which map does Mer4ikNV run?
A procedural map is what Mer4ikNV runs, generated by the game.
What are the rules and settings on Mer4ikNV?
Nothing in the name tells you the gather rate on Mer4ikNV. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join Mer4ikNV?
Enter client.connect 159.224.231.98:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.