PRIVATE.
Offline 159.26.101.1:7778 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include PRIVATE.?
You'll find PRIVATE. on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on PRIVATE. mean?
These are the tags PRIVATE. publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does PRIVATE. rank against other Rust servers?
The last seven days of player hours place PRIVATE. at #15,392, in the top – of all ranked servers.
How many players are on PRIVATE. right now?
PRIVATE. went quiet 39 days 6 hours ago and is offline at the moment.
Server facts
Is PRIVATE. online, and how reliable is it?
PRIVATE. shows as offline, last spotted 39 days 6 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 18 September 2026.
Where is PRIVATE. located?
No region is published by PRIVATE.. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 159.26.101.1:7778.
Which Rust version is PRIVATE. on?
Rust network protocol 2633 and build 164530 is the version PRIVATE. runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on PRIVATE.?
Too few wipes are on record for PRIVATE. to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 44 days is when the present world was made.
Rules and settings
Which map does PRIVATE. run?
A procedural map is what PRIVATE. runs, generated by the game.
What are the rules and settings on PRIVATE.?
Nothing in the name tells you the gather rate on PRIVATE.. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join PRIVATE.?
Enter client.connect 159.26.101.1:7778 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.