My Local Testing Server
Offline 159.26.106.135:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:17 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include My Local Testing Server?
These are the Rust Pop Watch lists that include My Local Testing Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Local Testing Server mean?
The game's server browser picks up these tags from My Local Testing Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166586 (Build): It's on game build 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does My Local Testing Server rank against other Rust servers?
Player hours over the last week rank My Local Testing Server at #15,903, within the top 70% of ranked servers.
How many players are on My Local Testing Server right now?
My Local Testing Server went quiet 26 days 7 hours ago and is offline at the moment.
About the server
Is My Local Testing Server online, and how reliable is it?
Down at the moment: My Local Testing Server was last seen 26 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 2 October 2026.
Where is My Local Testing Server located?
No region is published by My Local Testing Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 159.26.106.135:28015.
Which Rust version is My Local Testing Server on?
On Windows, My Local Testing Server runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on My Local Testing Server when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on My Local Testing Server?
My Local Testing Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 26 days 10 hours.
Map and rules
What are the rules and settings on My Local Testing Server?
Nothing in the name tells you the gather rate on My Local Testing Server. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join My Local Testing Server?
The console method: start Rust, press F1, and type client.connect 159.26.106.135:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.