PWC local test
Offline 159.69.176.218:28915 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 05:59 UTC9d ago | 0 | – | running | 0 |
| Wed 14 Oct, 11:22 UTC15d ago | 0 | – | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include PWC local test?
These are the Rust Pop Watch lists that include PWC local test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on PWC local test mean?
These are the tags PWC local test publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does PWC local test rank against other Rust servers?
The last seven days of player hours place PWC local test at #15,353, in the top 70% of all ranked servers.
How many players are on PWC local test right now?
Offline now, PWC local test was last spotted 9 days 7 hours ago.
About the server
Is PWC local test online, and how reliable is it?
PWC local test shows as offline, last spotted 9 days 7 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 14 October 2026.
Where is PWC local test located?
There is no region from PWC local test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 159.69.176.218:28915.
Which Rust version is PWC local test on?
Rust network protocol 2634 and build 167584 is the version PWC local test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on PWC local test when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on PWC local test?
PWC local test's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 7 hours.
Rules and settings
Which map does PWC local test run?
PWC local test uses a procedural map, which the game generates.
What are the rules and settings on PWC local test?
The name of PWC local test says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join PWC local test?
Enter client.connect 159.69.176.218:28915 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.