RustServer_22027
Online 160.251.136.57:28015 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:42 UTC1d ago | – | – | running | 0 |
| Tue 27 Oct, 22:56 UTC2d ago | 1 | – | 0.7 days | 0 |
| Tue 27 Oct, 16:31 UTC2d ago | 1 | – | 0.3 days | 0 |
| Wed 14 Oct, 14:25 UTC15d ago | 1 | halved by day 4 | 13.1 days | 0 |
| Tue 13 Oct, 17:15 UTC16d ago | 1 | – | 0.9 days | 0 |
| Thu 8 Oct, 00:37 UTC22d ago | 1 | halved by day 1 | 5.7 days | 0 |
| Tue 6 Oct, 04:18 UTC23d ago | 1 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustServer_22027?
These are the Rust Pop Watch lists that include RustServer_22027: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on RustServer_22027 mean?
These are the tags RustServer_22027 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp70 (Max players): There are 70 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does RustServer_22027 rank against other Rust servers?
Player hours over the last week rank RustServer_22027 at #9,801, within the top 44% of ranked servers.
How many players are on RustServer_22027 right now?
0 players are on RustServer_22027 at the moment, out of 70 slots. Averaging 0 players across seven days, it topped out at 1. Over the last 48 hours, the fullest hour was 15:00 UTC, averaging 1 players.
Server facts
Is RustServer_22027 online, and how reliable is it?
Right now, RustServer_22027 is up and running. Based on the uptime it reports, the last restart was about 34 hours ago. It was up 29% of the time over the last 7 full days, 49 of 168 hours in total. It came to Rust Pop Watch's attention on 5 October 2026.
Does RustServer_22027 run smoothly?
Its server fps over the last 48 hours averaged 108, with 58 as the lowest. At its peak it held 123,348 entities: buildings, deployables and all the rest. Up to 4,283 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is RustServer_22027 located?
There is no region from RustServer_22027. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 160.251.136.57:28015.
Which Rust version is RustServer_22027 on?
Rust network protocol 2635 and build 168909 is the version RustServer_22027 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on RustServer_22027 when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 14 hours after it began. Above half the peak until the next wipe: that happened in 0% of its recent wipes. The crowd fell under half by day 2.5 whenever it did not hold.
What is the wipe schedule on RustServer_22027?
No next wipe can be predicted for RustServer_22027: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 36 hours.
Rules and settings
Which map does RustServer_22027 run?
Generated by the game with seed 1337, the map on RustServer_22027 is procedural and 4,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: Custom Map.
What are the rules and settings on RustServer_22027?
The name of RustServer_22027 says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join RustServer_22027?
Enter client.connect 160.251.136.57:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.