RustServer_10028
Online 160.251.181.154:28015 checked 15m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:04 UTC17d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustServer_10028?
These Rust Pop Watch lists include RustServer_10028: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_10028 mean?
For the server browser, RustServer_10028 lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): It's on game build 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does RustServer_10028 rank against other Rust servers?
A seven-day player-hours placing of #15,262 puts RustServer_10028 in the top 69% of all ranked servers.
How many players are on RustServer_10028 right now?
RustServer_10028 is holding 0 players, with 50 slots in total. It has averaged 0 players over the last seven days.
Server details
Is RustServer_10028 online, and how reliable is it?
RustServer_10028 is live at the moment. Based on the uptime it reports, the last restart was about 3 days 13 hours ago. Out of 168 hours in the last 7 full days, it was online for 143, a 85% uptime. The first time Rust Pop Watch saw it was 12 October 2026.
Does RustServer_10028 run smoothly?
The 48-hour average was 85 server fps, with a low of 54. At its peak it held 73,642 entities: buildings, deployables and all the rest. Up to 2,528 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is RustServer_10028 located?
There is no region from RustServer_10028. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 160.251.181.154:28015.
Which Rust version is RustServer_10028 on?
Rust network protocol 2634 and build 167398 is the version RustServer_10028 runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on RustServer_10028 when wipe day comes around?
Recent wipes averaged a peak of 4 players at their busiest. The crowd on the latest wipe topped out 24 hours in.
What is the wipe schedule on RustServer_10028?
RustServer_10028's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 17 days 17 hours.
Rules and settings
Which map does RustServer_10028 run?
Generated by the game with seed 1235832187, the map on RustServer_10028 is procedural and 3,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on RustServer_10028?
Nothing in the name tells you the gather rate on RustServer_10028. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join RustServer_10028?
Enter client.connect 160.251.181.154:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.