Live 86,772 players 11,856 servers online 363 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published 316Rust_Server Onlineright now
Celebrity profile

316Rust_Server

Online 160.251.205.126:28015 checked 10m ago

moddedoxide
Get on the guest list

Vital stats

Players now 0/ 30 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#5,217top 23%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.511.5216:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 12 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:05 UTC27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include 316Rust_Server?

These are the Rust Pop Watch lists that include 316Rust_Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on 316Rust_Server mean?

For the server browser, 316Rust_Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): It has 30 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does 316Rust_Server rank against other Rust servers?

Player hours over the last week rank 316Rust_Server at #5,217, within the top 23% of ranked servers.

How many players are on 316Rust_Server right now?

316Rust_Server is holding 0 players, with 30 slots in total. Peak for the week was 2, against an average of 0 players. The busiest stretch of the last 48 hours came at 05:00 UTC, averaging 2 players.

Server details

Is 316Rust_Server online, and how reliable is it?

Right now, 316Rust_Server is up and running. About 5 days 10 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 93%, with 156 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does 316Rust_Server run smoothly?

Average server fps for the last 48 hours was 114, and it never went below 90. At its peak it held 97,763 entities: buildings, deployables and all the rest. Memory use peaked at 4,768 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is 316Rust_Server located?

No region is published by 316Rust_Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 160.251.205.126:28015.

Which Rust version is 316Rust_Server on?

On Linux, 316Rust_Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on 316Rust_Server when wipe day comes around?

The average busiest crowd over recent wipes was 5 players. The latest wipe's crowd was busiest 12 hours after it began.

What is the wipe schedule on 316Rust_Server?

The record of 316Rust_Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days.

Rules and settings

Which map does 316Rust_Server run?

A procedural map of 4,000 with seed 1997891973 is what 316Rust_Server runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on 316Rust_Server?

The name of 316Rust_Server says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join 316Rust_Server?

The console method: start Rust, press F1, and type client.connect 160.251.205.126:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp30
Max players It has 30 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.