RustServer_26172
Offline 160.251.213.87:28015 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustServer_26172?
These Rust Pop Watch lists include RustServer_26172: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_26172 mean?
For the server browser, RustServer_26172 lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2632 (Protocol): The game protocol is 2632, so your client has to match it to join; cs160556 (Build): Game build: 160556; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does RustServer_26172 rank against other Rust servers?
A seven-day player-hours placing of #16,019 puts RustServer_26172 in the top 69% of all ranked servers.
How many players are on RustServer_26172 right now?
The last sighting of RustServer_26172 was 27 days 21 hours ago, and it is offline now.
About the server
Is RustServer_26172 online, and how reliable is it?
RustServer_26172 shows as offline, last spotted 27 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is RustServer_26172 located?
There is no region from RustServer_26172. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 160.251.213.87:28015.
Which Rust version is RustServer_26172 on?
On Linux, RustServer_26172 runs Rust network protocol 2632 and build 160556. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on RustServer_26172?
The record of RustServer_26172's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 56 days 4 hours.
Rules and settings
Which map does RustServer_26172 run?
The procedural map on RustServer_26172 measures 1,000 and comes from the game with seed 2147483647. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on RustServer_26172?
No gather rate appears in the name of RustServer_26172. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join RustServer_26172?
Enter client.connect 160.251.213.87:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.