RustServer_14669
Online 160.251.232.209:28015 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:04 UTC17d ago | 3 | – | running | 0 |
| Thu 1 Oct, 19:42 UTC FW27d ago | 3 | halved by day 3 | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustServer_14669?
You'll find RustServer_14669 on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_14669 mean?
For the server browser, RustServer_14669 lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does RustServer_14669 rank against other Rust servers?
The last seven days of player hours place RustServer_14669 at #11,810, in the top 53% of all ranked servers.
How many players are on RustServer_14669 right now?
The current tally at RustServer_14669: 0 players across 50 slots. Averaging 0 players across seven days, it topped out at 1.
Server facts
Is RustServer_14669 online, and how reliable is it?
Right now, RustServer_14669 is up and running. About 3 days 3 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Does RustServer_14669 run smoothly?
Its server fps over the last 48 hours averaged 93, with 63 as the lowest. Entities reached a maximum of 121,329: buildings, deployables and everything else. The highest memory usage was 4,504 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is RustServer_14669 located?
There is no region from RustServer_14669. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 160.251.232.209:28015.
Which Rust version is RustServer_14669 on?
On Linux, RustServer_14669 runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on RustServer_14669 when wipe day comes around?
The average busiest crowd over recent wipes was 3 players. The crowd on the latest wipe topped out 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3 whenever it did not hold.
What is the wipe schedule on RustServer_14669?
Too few wipes are on record for RustServer_14669 to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 17 days 13 hours is when the present world was made.
Rules and settings
Which map does RustServer_14669 run?
A procedural map of 4,500 with seed 1337 is what RustServer_14669 runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on RustServer_14669?
The name of RustServer_14669 says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join RustServer_14669?
The console method: start Rust, press F1, and type client.connect 160.251.232.209:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.