Ninniku_Server
Online 160.251.236.248:28015 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:17 UTC FW27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 00:25 UTC28d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Ninniku_Server?
You'll find Ninniku_Server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Ninniku_Server mean?
The game's server browser picks up these tags from Ninniku_Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Ninniku_Server rank against other Rust servers?
Player hours over the last week rank Ninniku_Server at #6,443, within the top 29% of ranked servers.
How many players are on Ninniku_Server right now?
0 players are on Ninniku_Server at the moment, out of 10 slots. Peak for the week was 1, against an average of 0 players. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 1 players.
Server details
Is Ninniku_Server online, and how reliable is it?
As of now, Ninniku_Server is online. The uptime figure suggests it restarted roughly 21 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 30 September 2026.
Does Ninniku_Server run smoothly?
Average server fps for the last 48 hours was 70, and it never went below 31. At its peak it held 104,842 entities: buildings, deployables and all the rest. Memory use peaked at 4,027 MB. Players feel lag when fps drops and the entity count climbs.
Where is Ninniku_Server located?
No region is published by Ninniku_Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 160.251.236.248:28015.
Which Rust version is Ninniku_Server on?
On Linux, Ninniku_Server runs Rust network protocol 2635 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Ninniku_Server when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 5 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Ninniku_Server?
Ninniku_Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 27 days 22 hours.
Map and rules
Which map does Ninniku_Server run?
A procedural map of 4,250 with seed 818666203 is what Ninniku_Server runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Ninniku_Server?
The name of Ninniku_Server says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Ninniku_Server?
Enter client.connect 160.251.236.248:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.