RustServer_4816
Online 160.251.255.74:28015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustServer_4816?
These are the Rust Pop Watch lists that include RustServer_4816: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_4816 mean?
For the server browser, RustServer_4816 lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs162929 (Build): The game build is 162929; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does RustServer_4816 rank against other Rust servers?
Player hours over the last week rank RustServer_4816 at #15,269, within the top 68% of ranked servers.
How many players are on RustServer_4816 right now?
0 players are on RustServer_4816 at the moment, out of 50 slots. It has averaged 0 players over the last seven days.
Server facts
Is RustServer_4816 online, and how reliable is it?
Right now, RustServer_4816 is up and running. The uptime figure suggests it restarted roughly 4 days 21 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does RustServer_4816 run smoothly?
Its server fps over the last 48 hours averaged 60, with 47 as the lowest. The world carried as many as 141,673 entities, including buildings and deployables. Memory use peaked at 4,296 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is RustServer_4816 located?
There is no region from RustServer_4816. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 160.251.255.74:28015.
Which Rust version is RustServer_4816 on?
On Linux, RustServer_4816 runs Rust network protocol 2633 and build 162929. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on RustServer_4816?
The record of RustServer_4816's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 55 days 2 hours.
Rules and settings
Which map does RustServer_4816 run?
The procedural map on RustServer_4816 measures 5,000 and comes from the game with seed 28014. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on RustServer_4816?
No gather rate appears in the name of RustServer_4816. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join RustServer_4816?
The console method: start Rust, press F1, and type client.connect 160.251.255.74:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.