test plugins
Offline 161.248.62.37:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include test plugins?
These Rust Pop Watch lists include test plugins: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test plugins mean?
These are the tags test plugins publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp99 (Max players): There are 99 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^x (Unknown flag): This flag has no entry in Facepunch's documentation. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does test plugins rank against other Rust servers?
Player hours over the last week rank test plugins at #15,108, within the top 70% of ranked servers.
How many players are on test plugins right now?
test plugins went quiet 12 days 8 hours ago and is offline at the moment.
Server facts
Is test plugins online, and how reliable is it?
Down at the moment: test plugins was last seen 12 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 16 October 2026.
Where is test plugins located?
There is no region from test plugins. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 161.248.62.37:28015.
Which Rust version is test plugins on?
On Windows, test plugins runs Rust network protocol 2634 and build 166494. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on test plugins?
The record of test plugins's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 26 days 21 hours is when the present world was made.
The rules
What are the rules and settings on test plugins?
No gather rate appears in the name of test plugins. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is off.
How to join
How do I join test plugins?
The console method: start Rust, press F1, and type client.connect 161.248.62.37:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.