test plugins
Offline 161.248.62.78:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include test plugins?
You'll find test plugins on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test plugins mean?
For the server browser, test plugins lists these tags: gmrust (Game mode): Survival, standard Rust style; mp99 (Max players): There are 99 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^x (Unknown flag): No documentation from Facepunch covers this flag. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does test plugins rank against other Rust servers?
The last seven days of player hours place test plugins at #12,916, in the top 60% of all ranked servers.
How many players are on test plugins right now?
Offline now, test plugins was last spotted 11 days 23 hours ago.
About the server
Is test plugins online, and how reliable is it?
The server test plugins is not online now; 11 days 23 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 16 October 2026.
Where is test plugins located?
No region is published by test plugins. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 161.248.62.78:28015.
Which Rust version is test plugins on?
On Windows, test plugins runs Rust network protocol 2634 and build 166494. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on test plugins?
test plugins's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 26 days 12 hours.
Rules and settings
What are the rules and settings on test plugins?
The name of test plugins says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join test plugins?
The console method: start Rust, press F1, and type client.connect 161.248.62.78:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.