test plugins
Offline 161.248.63.93:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include test plugins?
These Rust Pop Watch lists include test plugins: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test plugins mean?
The game's server browser picks up these tags from test plugins: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp99 (Max players): There are 99 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^x (Unknown flag): This flag has no entry in Facepunch's documentation. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does test plugins rank against other Rust servers?
The last seven days of player hours place test plugins at #15,193, in the top 70% of all ranked servers.
How many players are on test plugins right now?
The last sighting of test plugins was 11 days 11 hours ago, and it is offline now.
Server facts
Is test plugins online, and how reliable is it?
Down at the moment: test plugins was last seen 11 days 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 16 October 2026.
Where is test plugins located?
There is no region from test plugins. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 161.248.63.93:28015.
Which Rust version is test plugins on?
On Windows, test plugins runs Rust network protocol 2634 and build 166494. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on test plugins?
Too few wipes are on record for test plugins to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days 20 hours.
Rules and settings
What are the rules and settings on test plugins?
No gather rate appears in the name of test plugins. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join test plugins?
The console method: start Rust, press F1, and type client.connect 161.248.63.93:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.