Hard
Offline 162.222.17.4:30031 checked 14h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 14:47 UTC8d ago | 0 | – | running | 0 |
| Sat 17 Oct, 08:07 UTC12d ago | 0 | – | 3.3 days | 0 |
| Sat 3 Oct, 16:40 UTC25d ago | 1 | halved by day 1 | 13.6 days | 0 |
| Fri 2 Oct, 11:22 UTC27d ago | 1 | – | 1.2 days | 0 |
| Thu 1 Oct, 12:22 UTC28d ago | 1 | – | 1 days | 1 |
| Thu 1 Oct, 05:28 UTC28d ago | 1 | – | 0.3 days | 0 |
| Tue 22 Sep, 06:07 UTC37d ago | 1 | halved by day 1 | 9 days | 0 |
| Fri 4 Sep, 16:17 UTC54d ago | 1 | halved by day 2 | 17.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs Hard?
Hard and 3 other servers we track publish a japantokyo.jp hostname, which points to one operator behind them.
Which Rust Pop Watch lists and filters include Hard?
These Rust Pop Watch lists include Hard: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Hard mean?
These are the tags Hard publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): There are 0 slots; ts16 (Group limit): No team can exceed 16 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^p (PvE): Here the world is the threat, and players don't fight each other; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Hard rank against other Rust servers?
Player hours over the last week rank Hard at #15,335, within the top 69% of ranked servers.
How many players are on Hard right now?
Offline now, Hard was last spotted 14 hours ago. The seven-day average sits at 0 players.
About the server
Is Hard online, and how reliable is it?
Down at the moment: Hard was last seen 14 hours ago. Based on the uptime it reports, the last restart was about 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 28, a 17% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Does Hard run smoothly?
Its server fps over the last 48 hours averaged 30, with 30 as the lowest. Entities reached a maximum of 236,189: buildings, deployables and everything else. Up to 8,993 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is Hard located?
There is no region from Hard. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 162.222.17.4:30031.
Which Rust version is Hard on?
Rust network protocol 2635 and build 168909 is the version Hard runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Hard when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 0 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.
What is the wipe schedule on Hard?
There is no next wipe to predict on Hard, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 27 days 5 hours is when the present world was made.
Map and rules
Which map does Hard run?
The procedural map on Hard measures 5,500, generated by the game. Custom Map is how the map name reads.
What are the rules and settings on Hard?
No gather rate appears in the name of Hard. Teams can reach 16 players. pve is the game mode, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join Hard?
Enter client.connect 162.222.17.4:30031 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.