Live 80,135 players 11,826 servers online 265 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Hard Off dutyoffline
Celebrity profile

Hard

Offline 162.222.17.4:30031 checked 14h ago

moddedcarbonpve
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Vital stats

Players now 0/ ? slots
7-day average0peak –
Rank#15,335top 69%
Region–no continent published · group 16 max
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
0123401:0005:0010:0014:0020:0000:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304001:0005:0010:0014:0020:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctSat 17 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 14:47 UTC8d ago 0 – running 0
Sat 17 Oct, 08:07 UTC12d ago 0 – 3.3 days 0
Sat 3 Oct, 16:40 UTC25d ago 1 halved by day 1 13.6 days 0
Fri 2 Oct, 11:22 UTC27d ago 1 – 1.2 days 0
Thu 1 Oct, 12:22 UTC28d ago 1 – 1 days 1
Thu 1 Oct, 05:28 UTC28d ago 1 – 0.3 days 0
Tue 22 Sep, 06:07 UTC37d ago 1 halved by day 1 9 days 0
Fri 4 Sep, 16:17 UTC54d ago 1 halved by day 2 17.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Who runs Hard?

Hard and 3 other servers we track publish a japantokyo.jp hostname, which points to one operator behind them.

Which Rust Pop Watch lists and filters include Hard?

These Rust Pop Watch lists include Hard: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Hard mean?

These are the tags Hard publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): There are 0 slots; ts16 (Group limit): No team can exceed 16 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^p (PvE): Here the world is the threat, and players don't fight each other; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Hard rank against other Rust servers?

Player hours over the last week rank Hard at #15,335, within the top 69% of ranked servers.

How many players are on Hard right now?

Offline now, Hard was last spotted 14 hours ago. The seven-day average sits at 0 players.

About the server

Is Hard online, and how reliable is it?

Down at the moment: Hard was last seen 14 hours ago. Based on the uptime it reports, the last restart was about 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 28, a 17% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Does Hard run smoothly?

Its server fps over the last 48 hours averaged 30, with 30 as the lowest. Entities reached a maximum of 236,189: buildings, deployables and everything else. Up to 8,993 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is Hard located?

There is no region from Hard. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 162.222.17.4:30031.

Which Rust version is Hard on?

Rust network protocol 2635 and build 168909 is the version Hard runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on Hard when wipe day comes around?

Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 0 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.

What is the wipe schedule on Hard?

There is no next wipe to predict on Hard, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 27 days 5 hours is when the present world was made.

Map and rules

Which map does Hard run?

The procedural map on Hard measures 5,500, generated by the game. Custom Map is how the map name reads.

What are the rules and settings on Hard?

No gather rate appears in the name of Hard. Teams can reach 16 players. pve is the game mode, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. Anti-cheat is off: VAC, Valve's system.

Getting in

How do I join Hard?

Enter client.connect 162.222.17.4:30031 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players There are 0 slots.
ts16
Group limit No team can exceed 16 players.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Gameplay

^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.