Oxide Studio · Development
Offline 162.244.80.220:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 16:52 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Oxide Studio · Development?
These are the Rust Pop Watch lists that include Oxide Studio · Development: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Oxide Studio · Development mean?
For the server browser, Oxide Studio · Development lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Oxide Studio · Development rank against other Rust servers?
The last seven days of player hours place Oxide Studio · Development at #15,432, in the top 69% of all ranked servers.
How many players are on Oxide Studio · Development right now?
Oxide Studio · Development went quiet 4 days 14 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
Server details
Is Oxide Studio · Development online, and how reliable is it?
Oxide Studio · Development shows as offline, last spotted 4 days 14 hours ago. The last 7 full days saw uptime of 5%, with 9 out of 168 hours online. Rust Pop Watch's first record of it is 16 October 2026.
Where is Oxide Studio · Development located?
There is no region from Oxide Studio · Development. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 162.244.80.220:28015.
Which Rust version is Oxide Studio · Development on?
Rust network protocol 2634 and build 167781 is the version Oxide Studio · Development runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Oxide Studio · Development when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 1 hours after it began.
What is the wipe schedule on Oxide Studio · Development?
Oxide Studio · Development's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 12 days 8 hours is when the present world was made.
Rules and settings
Which map does Oxide Studio · Development run?
Oxide Studio · Development uses a procedural map, which the game generates.
What are the rules and settings on Oxide Studio · Development?
Nothing in the name tells you the gather rate on Oxide Studio · Development. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Oxide Studio · Development?
Enter client.connect 162.244.80.220:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.