Live 102,212 players 11,898 servers online 403 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published GCSA Rust Server Onlineright now
Celebrity profile

GCSA Rust Server

Online 162.252.86.114:50008 checked 11m ago

moddedcarbon
Get on the guest list

Vital stats

Players now 0/ 5 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,327top 69%
Region–no continent published · group 8, the default
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:19 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include GCSA Rust Server?

These are the Rust Pop Watch lists that include GCSA Rust Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on GCSA Rust Server mean?

For the server browser, GCSA Rust Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does GCSA Rust Server rank against other Rust servers?

The last seven days of player hours place GCSA Rust Server at #15,327, in the top 69% of all ranked servers.

How many players are on GCSA Rust Server right now?

0 players are on GCSA Rust Server at the moment, out of 5 slots. The seven-day average sits at 0 players.

Server facts

Is GCSA Rust Server online, and how reliable is it?

As of now, GCSA Rust Server is online. About 13 days 3 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does GCSA Rust Server run smoothly?

Average server fps for the last 48 hours was 83, and it never went below 74. Entities reached a maximum of 140,187: buildings, deployables and everything else. The highest memory usage was 6,779 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is GCSA Rust Server located?

There is no region from GCSA Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 162.252.86.114:50008.

Which Rust version is GCSA Rust Server on?

Rust network protocol 2634 and build 167781 is the version GCSA Rust Server runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on GCSA Rust Server when wipe day comes around?

Recent wipes averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on GCSA Rust Server?

GCSA Rust Server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 13 days 5 hours is when the present world was made.

Map and rules

Which map does GCSA Rust Server run?

Generated by the game with seed 17762077, the map on GCSA Rust Server is procedural and 5,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on GCSA Rust Server?

Nothing in the name tells you the gather rate on GCSA Rust Server. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join GCSA Rust Server?

The console method: start Rust, press F1, and type client.connect 162.252.86.114:50008. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at http://mygcsa.com.

Decoded

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp5
Max players Slots: 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.