Live 31,247 players 11,636 servers online 72 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published EC Local Test Off dutyoffline
Celebrity profile

EC Local Test

Offline 162.43.191.229:28015 checked 7d ago

moddedoxide
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,423top 69%
Region–no continent published · group 8, the default
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include EC Local Test?

These Rust Pop Watch lists include EC Local Test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on EC Local Test mean?

For the server browser, EC Local Test lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does EC Local Test rank against other Rust servers?

The last seven days of player hours place EC Local Test at #15,423, in the top 69% of all ranked servers.

How many players are on EC Local Test right now?

Offline now, EC Local Test was last spotted 7 days 16 hours ago.

About the server

Is EC Local Test online, and how reliable is it?

EC Local Test shows as offline, last spotted 7 days 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 14 October 2026.

Where is EC Local Test located?

There is no region from EC Local Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 162.43.191.229:28015.

Which Rust version is EC Local Test on?

On Linux, EC Local Test runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What is the wipe schedule on EC Local Test?

Too few wipes are on record for EC Local Test to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 14 days 10 hours.

Map and rules

Which map does EC Local Test run?

The map on EC Local Test is procedural, made by the game.

What are the rules and settings on EC Local Test?

The name of EC Local Test says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

How to join

How do I join EC Local Test?

The console method: start Rust, press F1, and type client.connect 162.43.191.229:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players There are 10 slots.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.