[JP/PvE][BPリサーチ]MatoyServer初しん者〇
Online 162.43.28.110:28015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 03:48 UTC, in 1d 3h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 03:48 UTC12d ago | 9 | – | running | 1 |
| Thu 1 Oct, 20:19 UTC FW27d ago | 10 | halved by day 10 | 14.3 days | 0 |
| Fri 18 Sep, 09:54 UTC40d ago | 16 | halved by day 4 | 13.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
You'll find [JP/PvE][BPリサーチ]MatoyServer初しん者〇 on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 mean?
For the server browser, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 rank against other Rust servers?
A seven-day player-hours placing of #2,121 puts [JP/PvE][BPリサーチ]MatoyServer初しん者〇 in the top 10% of all ranked servers.
How many players are on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 right now?
2 players are on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 at the moment, out of 50 slots. Peak for the week was 9, against an average of 2 players. Over the last 48 hours, the fullest hour was 16:00 UTC, averaging 7 players.
About the server
Is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 online, and how reliable is it?
Right now, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 is up and running. The uptime figure suggests it restarted roughly 3 days 4 hours ago. Out of 168 hours in the last 7 full days, it was online for 144, a 86% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 run smoothly?
Its server fps over the last 48 hours averaged 104, with 43 as the lowest. The world carried as many as 121,171 entities, including buildings and deployables. Memory use peaked at 5,616 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 located?
Its name points to Asia, although [JP/PvE][BPリサーチ]MatoyServer初しん者〇 publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 162.43.28.110:28015.
Which Rust version is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 on?
Rust network protocol 2635 and build 168909 is the version [JP/PvE][BPリサーチ]MatoyServer初しん者〇 runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 when wipe day comes around?
Recent wipes averaged a peak of 12 players at their busiest. 12 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 7.
What is the wipe schedule on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
Too few wipes are recorded on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 to confirm its schedule, so its tag drives the prediction. The next wipe is pencilled in for Friday 30 October at 03:48 UTC. Its current world has been live for 12 days 20 hours. A wipe every two weeks is what its tags promise.
Map and rules
Which map does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 run?
A procedural map of 4,300 with seed 1695590415 is what [JP/PvE][BPリサーチ]MatoyServer初しん者〇 runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
Nothing in the name tells you the gather rate on [JP/PvE][BPリサーチ]MatoyServer初しん者〇. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
The console method: start Rust, press F1, and type client.connect 162.43.28.110:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://discord.com/invite/XveYFf5a4B.